RIS Attributes Index

RIS Attributes Index

RIS-only Attributes

These attributes are only valid in RIS-mode.

RIB Defaults
Attribute "dice"
    "int pretessellate" [i]

Attribute "visibility"
    "int midpoint" [b]

[1]


[0]

RIS & REYES Attributes

These attributes are valid in RIS- and REYES-mode.

RIB Defaults
Attribute "cull"
    "int backfacing" [b]
    "int hidden" [b]

Attribute "curve" "int stochasticshadows" [1]

Attribute "dice"
    "int binary" [b]
    "int hair" [b]
    "string instancestrategy" [s]
    "float instanceworlddistancelength" [f]
    "string offscreenstrategy" [s]
    "int preservecv" [b]
    "int rasterorient" [b]
    "string referencecamera" [s]
    "int roundcurve" [b]
    "string strategy" [s]
    "float minlength" [f]
    "string minlengthspace" [s]
    "float worlddistancelength" [f]

Attribute "displacementbound"
    "float sphere" [f]
    "string coordinatesystem" [s]

Attribute "grouping" "string membership" [s]

Attribute "identifier" "string name" [s]

Attribute "instance" "int singlelod" [i]

Attribute "lighting"
    "string subset" [s]
    "string excludesubset" [s]

Attribute "procedural"
    "int immediatesubdivide" [i]
    "int reentrant" [b]
    "int unloadable" [b]
    "string attributes" [s]

Attribute "Ri"
    "string CoordinateSystem" [s]
    "float[6] Detail" [f]
    "float[4] DetailRange" [f]
    "float GeometricApproximationFlatness" [f]
    "float GeometricApproximationMotionFactor" [f]
    "float GeometricApproximationFocusFactor" [f]
    "string IlluminateHandle" [s]
    "int IlluminateValue" [i]
    "int Matte"
    "string Orientation" [s]
    "int ReverseOrientation" [i]
    "string ScopedCoordinateSystem" [s]
    "string シェーディングInterpolation" [s]
    "float シェーディングRate" [f]
    "int Sides" [i]
    "float[8] テクスチャCoordinates" [f]

Attribute "shade"
    "float shadingrate" [f]
    "string frequency" [s]
    "float indexofrefraction" [f]

Attribute "sides"
    "float backfacetolerance" [f]

Attribute "trace"
    "float bias" [f]
    "int autobias" [b]
    "float decimationrate" [i]
    "int displacements" [i]
    "int intersectpriority" [i]
    "int maxdiffusedepth" [i]
    "int maxspeculardepth" [i]
    "int samplemotion" [b]

Attribute "trimcurve" "string sense" [s]

Attribute "user"
    "myattribute" [x]
    "float maxtextureresolution" [f]

Attribute "visibility"
    "int camera" [v]
    "int indirect" [b]
    "int transmission" [b]

GeometricApproximation
    "motionfactor" [f]
    "focusfactor" [f]

[1]
[1]

[1]


[0]
[0]
["worlddistance"]
[1e30]
["viewfrustumdistance"]
[0]
[1]
["worldcamera"]
[0]
["worlddistance"]
[0]
["world"]
[-1]


[0.0]
["object"]

[""]

- none -

[-1]


- none -
- none -


[0]
[0]
[1]
[""]


[""]
[""]
[""]
[""]
[""]
[""]
[""]
[""]
[0]
[""]
[""]
[""]
[""]
[1.0]
[2]
[""]


[1.0]
["motionsegment"]
[1.0]


[0]


[0.01]
[1]
[1]
[0]
[0]
[1]
[2]
[0]

["inside"]


- none -
[1024]


[1]
[1]
[0]


0.0
-1.0