REYES Attributes Index

REYES Attributes Index

REYES-only Attributes

These attributes are only valid in REYES-mode.

RIB Defaults
Attribute "derivatives"
    "int centered" [b]
    "int extrapolate" [b]

Attribute "irradiance"
    "float maxerror" [f]
    "float maxpixeldist" [f]

Attribute "photon"
    "int estimator" [i]
    "int maxdiffusedepth" [i]
    "int maxspeculardepth" [i]
    "int minstoredepth" [i]
    "string causticmap" [s]
    "string globalmap" [s]
    "string shadingmodel" [s]

Attribute "Ri"
    "color カラー" [ r g b ]
    "color Opacity" [ r g b ]

Attribute "shade"
    "string strategy" [s]
    "string volumeintersectionstrategy" [s]
    "float volumeintersectionpriority" [f]
    "string diffusehitmode" [s]
    "string diffusehitcache" [s]
    "string diffusehitcolorchannel" [s]
    "string diffusehitopacitychannel" [s]
    "string specularhitmode" [s]
    "string transmissionhitmode" [s]
    "string transmissionhitcache" [s]
    "string camerahitmode" [s]
    "float relativeshadingrate" [f]
    "float resetrelativeshadingrate" [f]

Attribute "shadegroups"
    "string attributecombining" [s]
    "string objectspacecombining" [s]

Attribute "sides"
    "int doubleshaded" [b]

Attribute "stitch"
    "int enable" [b]
    "int traceenable" [b]
    "int newgroup" [b]

Attribute "stochastic"
    "int sigma" [i]
    "int pointfalloff" [i]

Attribute "trace"
    "float emissionbias" [f]
    "float importancethreshold" [f]

Attribute "visibility"
    "int diffuse" [b]
    "int specular" [b]
    "int photon" [b]

Attribute "volume"
    "depthrelativeshadingrate" [z]
    "depthresetrelativeshadingrate" [z]
    "depthinterpolation" ["constant"|"smooth"]
    "deptherror" [z]
    "refinementstrategies" ["strategy1" "strategy2" ...]

Attribute "curve" "int widthminsegments" [i]

[1]
[1]


[0.5]
[30.0]


[50]
[-1]
[-1]
[0]
[""]
[""]
["matte"]


[""]
[""]


["grids"]
["exclusive"]
[0.0]
["shader"]
[""]
[""]
[""]
["shader"]
["shader"]
[""]
["shader"]
- none -
- none -


["strict"]
["true"]


[0]


[0]
[0]
[1]


[0.0]
[0]


[-1]
[0.001]


[0]
[0]
[1]


[1]
[1]
["smooth"]
[0.00392]
[none]

[0]

RIS & REYES Attributes

These attributes are valid in RIS- and REYES-mode.

RIB Defaults
Attribute "cull"
    "int backfacing" [b]
    "int hidden" [b]

Attribute "curve" "int stochasticshadows" [1]

Attribute "dice"
    "int binary" [b]
    "int hair" [b]
    "string instancestrategy" [s]
    "float instanceworlddistancelength" [f]
    "string offscreenstrategy" [s]
    "int preservecv" [b]
    "int rasterorient" [b]
    "string referencecamera" [s]
    "int roundcurve" [b]
    "string strategy" [s]
    "float minlength" [f]
    "string minlengthspace" [s]
    "float worlddistancelength" [f]

Attribute "displacementbound"
    "float sphere" [f]
    "string coordinatesystem" [s]

Attribute "grouping" "string membership" [s]

Attribute "identifier" "string name" [s]

Attribute "instance" "int singlelod" [i]

Attribute "lighting"
    "string subset" [s]
    "string excludesubset" [s]

Attribute "procedural"
    "int immediatesubdivide" [i]
    "int reentrant" [b]
    "int unloadable" [b]
    "string attributes" [s]

Attribute "Ri"
    "string CoordinateSystem" [s]
    "float[6] Detail" [f]
    "float[4] DetailRange" [f]
    "float GeometricApproximationFlatness" [f]
    "float GeometricApproximationMotionFactor" [f]
    "float GeometricApproximationFocusFactor" [f]
    "string IlluminateHandle" [s]
    "int IlluminateValue" [i]
    "int Matte"
    "string Orientation" [s]
    "int ReverseOrientation" [i]
    "string ScopedCoordinateSystem" [s]
    "string シェーディングInterpolation" [s]
    "float シェーディングRate" [f]
    "int Sides" [i]
    "float[8] テクスチャCoordinates" [f]

Attribute "shade"
    "float shadingrate" [f]
    "string frequency" [s]
    "float indexofrefraction" [f]

Attribute "sides"
    "float backfacetolerance" [f]

Attribute "trace"
    "float bias" [f]
    "int autobias" [b]
    "float decimationrate" [i]
    "int displacements" [i]
    "int intersectpriority" [i]
    "int maxdiffusedepth" [i]
    "int maxspeculardepth" [i]
    "int samplemotion" [b]

Attribute "trimcurve" "string sense" [s]

Attribute "user"
    "myattribute" [x]
    "float maxtextureresolution" [f]

Attribute "visibility"
    "int camera" [v]
    "int indirect" [b]
    "int transmission" [b]

GeometricApproximation
    "motionfactor" [f]
    "focusfactor" [f]

[1]
[1]

[1]


[0]
[0]
["worlddistance"]
[1e30]
["viewfrustumdistance"]
[0]
[1]
["worldcamera"]
[0]
["worlddistance"]
[0]
["world"]
[-1]


[0.0]
["object"]

[""]

- none -

[-1]


- none -
- none -


[0]
[0]
[1]
[""]


[""]
[""]
[""]
[""]
[""]
[""]
[""]
[""]
[0]
[""]
[""]
[""]
[""]
[1.0]
[2]
[""]


[1.0]
["motionsegment"]
[1.0]


[0]


[0.01]
[1]
[1]
[0]
[0]
[1]
[2]
[0]

["inside"]


- none -
[1024]


[1]
[1]
[0]


0.0
-1.0